Game guide · GDSZY189
Play FreeCell with the rules at hand
Treat this as a chance to practise one rule. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. The same rule applies on a phone and on a computer. Use the rule sheet as a reference. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. Use another round to revisit a decision.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
A small practice goal
Before making a move, check the cards in view. Select a face-up card and then the destination pile or Empty slot. Take the next action only when the current step is clear.
What counts as success
Build four suit foundations from ace to king. The same rule applies on a phone and on a computer. Begin with the objective.
How to proceed
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
How to interact with the game
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Return to the explanation when a decision is unclear. Take a moment to read the table.
Learn from a sample situation
With two empty cells and no spare empty column, a group of at most three cards can move together. Take the next action only when the current step is clear.
Watch out for this
Begin with the objective. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Check the relevant controls before continuing.
Game-specific help
What is the aim?
Build four suit foundations from ace to king. Begin with the objective. Return to the explanation when a decision is unclear.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.
Which format is available?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Take a moment to read the table. Take the next action only when the current step is clear.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.
Can you give an example?
With two empty cells and no spare empty column, a group of at most three cards can move together. Begin with the objective. Use another round to revisit a decision.
What completes a round?
Build four suit foundations from ace to king. Work at your own pace. Check the relevant controls before continuing.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use the rule sheet as a reference. Take the next action only when the current step is clear.
Which version is played here?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Before making a move, check the cards in view. Use another round to revisit a decision.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Take a moment to read the table. Use another round to revisit a decision.
What completes a round?
Build four suit foundations from ace to king. Take a moment to read the table. Take the next action only when the current step is clear.